Dropdown block 3d drawing8/30/2023 The SpriteState for this selectable object. The Navigation setting for this selectable object. Use to enable or disable the ability to select a selectable UI element (for example, a Button). The ColorBlock for this selectable object.Ĭonvenience function that converts the referenced Graphic to a Image, if possible. The AnimationTriggers for this selectable object.Ĭonvenience function to get the Animator component on the GameObject. Should the object be hidden, saved with the Scene or modifiable by the user? The Transform attached to this GameObject.Īllow a specific instance of a MonoBehaviour to run in edit mode (only available in the editor).ĭisabling this lets you skip the GUI layout phase. A component is always attached to a game object. The game object this component is attached to. Has the Behaviour had active and enabled called? Enabled Behaviours are Updated, disabled Behaviours are not.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |